Spread Windows Forms 15.0
FarPoint.Win.Spread Assembly / FarPoint.Win.Spread Namespace / FpScrollBarButtonForwardEnd Class
Properties Methods


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    FpScrollBarButtonForwardEnd Class Members
    In This Topic

    The following tables list the members exposed by FpScrollBarButtonForwardEnd.

    Public Constructors
     NameDescription
    Public ConstructorOverloaded.   
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    Public Properties
     NameDescription
    Public PropertyGets or sets the type of change of the scroll bar. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public PropertyGets or sets the moving value of the button when the scroll bar button is clicked. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public PropertyGets the orientation of the scroll bar. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public PropertyGets the state of the scroll bar. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public PropertyGets or sets whether the scroll bar is displayed. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
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    Public Methods
     NameDescription
    Public MethodOverridden. Creates a new object that is a copy of the current instance.  
    Public MethodLoads the object from XML. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public MethodDetermines whether the specified System.Object is equal to the current System.Object. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public MethodServes as a hash function for a particular type. System.Object.GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public MethodOverridden. Populates a System.Runtime.Serialization.SerializationInfo with the data needed to serialize the target object.  
    Public MethodGets the preferred (maximum) size. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public MethodSaves the object to XML. (Inherited from FarPoint.Win.Spread.FpScrollBarButton)
    Public MethodReturns a System.String that represents the current System.Object.  
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    See Also