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GrapeCity.Documents.DX.Direct3D11.ShaderResourceViewDescription.Texture2DMultisampledResource

ShaderResourceViewDescription.Texture2DMultisampledResource Struct

D3D11_TEX2DMS_SRV

Namespace: GrapeCity.Documents.DX.Direct3D11
Assembly: GcDocs.DX.Windows.dll
Syntax
public struct ShaderResourceViewDescription.Texture2DMultisampledResource

Fields

Name Description
UnusedFieldNothingToDefine

unsigned int UnusedField_NothingToDefine