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HRESULT ID3D11Device::CreateRenderTargetView([In] ID3D11Resource* pResource,[In, Optional] const D3D11_RENDER_TARGET_VIEW_DESC* pDesc,[Out, Fast] ID3D11RenderTargetView** ppRTView)
public RenderTargetView CreateRenderTargetView(Resource resourceRef, RenderTargetViewDescription? descRef)
Type | Name | Description |
---|---|---|
Resource | resourceRef | |
RenderTargetViewDescription? | descRef |
Type | Description |
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RenderTargetView |