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GrapeCity.Documents.DX.Direct3D11.ShaderResourceViewDescription.BufferResource

ShaderResourceViewDescription.BufferResource Struct

D3D11_BUFFER_SRV

Namespace: GrapeCity.Documents.DX.Direct3D11
Assembly: GcDocs.DX.Windows.dll
Syntax
public struct ShaderResourceViewDescription.BufferResource

Fields

Name Description
ElementCount

unsigned int NumElements

ElementOffset

unsigned int ElementOffset

ElementWidth

unsigned int ElementWidth

FirstElement

unsigned int FirstElement