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GrapeCity.Documents.DX.Direct3D11.CommonShaderStageBase.TextureCoordRangeReductionMinimum

TextureCoordRangeReductionMinimum Field

D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN

Namespace: GrapeCity.Documents.DX.Direct3D11
Assembly: GcDocs.DX.Windows.dll
Syntax
public const int TextureCoordRangeReductionMinimum = -10
Returns
Type Description
int D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN