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Sets an array of views for an unordered resource keeping existing render targets bindings.
public void SetUnorderedAccessView(int startSlot, UnorderedAccessView unorderedAccessView)
| Type | Name | Description |
|---|---|---|
| int | startSlot | |
| UnorderedAccessView | unorderedAccessView |
Sets an array of views for an unordered resource keeping existing render targets bindings.
public void SetUnorderedAccessView(int startSlot, UnorderedAccessView unorderedAccessView, int uavInitialCount)
| Type | Name | Description |
|---|---|---|
| int | startSlot | |
| UnorderedAccessView | unorderedAccessView | |
| int | uavInitialCount |