[]
D3D11_COLOR_WRITE_ENABLE
[Flags]
public enum ColorWriteMaskFlags : byte
All = Red | Green | Blue | AlphaD3D11_COLOR_WRITE_ENABLE_ALL
Alpha = 8D3D11_COLOR_WRITE_ENABLE_ALPHA
Blue = 4D3D11_COLOR_WRITE_ENABLE_BLUE
Green = 2D3D11_COLOR_WRITE_ENABLE_GREEN
Red = 1D3D11_COLOR_WRITE_ENABLE_RED