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Provides a hint to the implementation about what tradeoffs to make as it renders vector graphics elements such as SvgPathElement elements and basic shapes such as circles and rectangles.
public enum SvgShapeRendering
| Name | Description |
|---|---|
| Auto | Indicates that the user agent shall make appropriate tradeoffs to balance speed, crisp edges and geometric precision, but with geometric precision given more importance than speed and crisp edges. |
| CrispEdges | Indicates that the user agent shall attempt to emphasize the contrast between clean edges of artwork over rendering speed and geometric precision. |
| GeometricPrecision | Indicates that the user agent shall emphasize geometric precision over speed and crisp edges. |
| OptimizeSpeed | Indicates that the user agent shall emphasize rendering speed over geometric precision and crisp edges. |